The VRCORE Developer Contest, which is known as the “Oscar†festival in the virtual reality world, was held in Beijing on October 18th. The VR version of "Human Health 3D System Anatomy" from West China School of Preclinical Medicine and Forensic Medicine of Sichuan University was nominated for Best Application Award and Best Crossover Award. The technology can display the human body structure in an all-round manner, making up for the lack of human specimens and the inability to provide students with enough learning opportunities.
This is the "simulated anatomy class" for teachers and students of the West China School of Preclinical Medicine and Forensic Medicine at Sichuan University. Students can observe the various organs and structures of the human body on the screen in a holistic manner, and the blood vessels can be seen at a glance. Students can even “get†the organ “close to†and observe it closely. After learning, the organ can be returned to the original position with a single key recovery. The student is placed in a real scene. All the organs, even the skin, are genuine. of.
Anatomy is an important course for medical students, but human specimens have always restricted anatomy. The ideal condition is to use a specimen for every 5-6 students. However, due to the scarcity of specimen resources and the specimens being consumables, some medical schools and even dozens of students share a specimen. For a long time, many anatomy courses in colleges and universities have been taught using graphs and human models. However, this method cannot display the human body structure in a three-dimensional manner, especially the internal structure of the nervous system, which is difficult to express in the form of a plan.
An example is given by Wang Fan, professor of Human Anatomy Department of West China School of Preclinical and Forensic Medicine at Sichuan University, and the editor-in-chief of “Human Health 3D System Anatomyâ€. For example, if a doctor needs to perform brain surgery on a patient, what are the blood vessels of the brain, which parts do they supply, and which The structure is important. The teacher is difficult to speak and it is difficult for students to learn. VR technology can help users observe the distribution of important brain structures and blood vessels in virtual scenes.
According to the project development engineer, the current technology has not yet solved the "tactile" problem. Now it is mainly observation for students. The next step is to virtualize a scalpel. Students use VR to cut a part of their body “in-person†to enhance student participation. For example, in a brain tumor patient, the doctor enters the patient's pre-diagnosis into the computer to simulate the patient's condition. Students can simulate the operation site through virtual techniques and provide students with practical operation opportunities. At the same time, for the doctors of primary hospitals, it is possible to contact the rich cases through VR.
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